Systems, Interaction, and Meaning

Senior Product, Experience & Motion Designer

I design multi-layered product ecosystems and spatial interfaces that connect physical spaces, digital experiences, and intelligent systems. My work integrates systems thinking, AR/3D interaction, motion behavior, real-time data, and strategic experience architecture.

I’m a multidisciplinary designer working across product, interaction, motion, and systems. My background in motion design and conceptual art shapes how I approach digital experiences — blending clarity, narrative, and emotional resonance. I focus on turning complex structures into intuitive, expressive interactions. Whether designing a product ecosystem, crafting a motion system, or prototyping a workflow, I aim to create digital experiences that feel grounded, calm, and human. I collaborate deeply with engineers, PMs, and stakeholders, translating technical problems into design solutions and design intentions into functional systems. I also teach motion design, helping emerging designers understand the power of pace, emotion, and visual storytelling — skills I bring into every project I lead.

Multi-Layered Product Platform

Interaction Design · Systems Thinking · Visual Architecture
A modular ecosystem of workflows, data, and dynamic interfaces. Designed to make complexity feel intuitive.

Case Study: Elevated Software Platform 2021-2025

Systems Design · Platform Architecture · Multi-Platform UX
How a modular product ecosystem unifies workflows across Web, iOS, and Android.

Dynamic Interface & Motion System 

Motion Design · UI Animation · State Logic
A motion-driven design language that expresses hierarchy, flow, and emotion in modern digital interfaces.

Case Study: Elevated Digital Twin Metaverse 2021- 2025

Spatial Computing · 3D Interaction · Real-Time Data · Multiplayer
A motion-driven design language that expresses hierarchy, flow, and emotion in modern digital interfaces.

Data Visualization & Narrative Concept

3D Visualization · Storytelling · Prototyping
An exploration of information, spatial structure, and emotional storytelling through cinematic design.

Case Study: AR EEG Visualization (SceneKit + Metal) 2018-2021

Medical AR · GPU Motion Visualization · Real-Time Neural Signals
An augmented reality system mapping EEG activity onto a spatial 3D cranial model.

 

Creative Strategy & Experience Mapping

Design Strategy · System Mapping · Human-Centered Design
Tools, maps, and workflows that help teams align around complex human problems.

Case Study: Start → Study → Grow (AI-Driven Experience Evolution)

Strategy · Ecosystem Mapping · Subscription Architecture
Building the Start → Study → Automate framework for a scalable product ecosystem.