Case Study – READ AHEAD

 

READ AHEAD

Mobile Application Development
Johns Hopkins-Peabody Institute


OVERVIEW

For Classical pianists, the ability to sight-read is an essential skill. Pianists who sight-read fluently have more performance opportunities, learn music more easily, and are more effective teachers. To become good sight-readers, students need a large collection of pieces, graded according to difficulty, and a systematic method that will teach them to read efficiently and meaningfully, presented in an attractive, easy-to-use format that allows them to work on their own, and at the same time  be monitored by their teacher. Read Ahead solves one of the most important, yet difficult, problems in sight-reading: how to make the eyes move in advance of where you are playing.

Logo_Concept02

 

Achievements

Development Milestone 3 to 5:  UI designs

  • Test group result analysis (optimal level of difficulty, task amount, evaluation, rewarding…)
  • “Game” user Interface development.
  • Game process development “Rewards/Scoring”
  • Visual concept development.

 

 

ReadAhead_GameControl

 Game Process

ReadAhead_Day_Button_Detail

“Rewards/Scoring”

 ReadAhead_BackGround_Illustration

Concept Illustrations – Piano, Violin and TromboneNavigation

ReadAhead_ProtoType03

Prototype Image #1

ReadAhead_ProtoType01Prototype Image #2

ReadAhead_ProtoType02Prototype Image #3

Frank YJ Cho

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